Creators Corp / EST. 2022
About Creators Corp.
Creators Corp creates video games and the strategies that bring them to players, from original concept and development to marketing, launch and live operations.
01 / THE STUDIO
Games people choose to play.
Founded in October 2022, Creators Corp is a video game development studio based in Los Angeles. We create original games and develop games for publishers, platforms and entertainment companies.
We bring game development, production, strategy and marketing together to connect a brand objective with an experience players want to spend time in.
35+
Games shipped
20+
Partner and creator collaborations
52.1M
Plays across 13 portfolio titles
02 / HOW WE WORK
From the first brief to live play.
A connected approach to the game, its audience and its life after release.
01
Start with the audience.
Define who the game is for and what it should achieve. Choose the platform around those goals, its players and the way the experience will be discovered.
02
Build the experience.
Turn the brief into a game concept, mechanics and a world. Bring production, design and development together to test and refine the experience.
03
Plan beyond launch.
Consider distribution, creator collaboration, measurement and updates alongside the build, so the game has a plan for reaching players and continuing to evolve.
03 / OUR TEAM
The people behind the play.
Meet our core team across leadership, production, game development, strategy and marketing.
04 / QUESTIONS
Before we build.
What does Creators Corp build?
We create original games and develop games for publishers, platforms and entertainment companies: mobile, tablet and web games, minigames, custom game modes and game modding. Projects run from concept through launch and live operations.
Which platforms do you work on?
We work across engines and platforms: Unreal Engine, Unity, Godot and Source; Meta Horizon, Roblox Studio, Battlefield Portal, Minecraft, GTA and Fortnite; and Three.js and HTML5 on the web. Explore our platform pages to compare the experiences each supports.
What should we include in a brief?
Share your objective, intended audience, brand or IP, launch window and budget range. If you already have a preferred platform or creator partnership, include that too.
Can we discuss launch and ongoing updates?
Yes. Distribution, creator collaboration, measurement and live updates can be discussed alongside the initial build. The scope depends on the game and the brief.
Let’s make something worth playing.
Tell us about your audience, your ambition and the world you want to build.





